___________________ Version 1.0, Effector Set I (v1.0)
___________________ Media Lab Xtras
___________________ copyright 1997, As Is Software, Inc.
Effect Symbol: #swirl
_Properties__________Type_______Value___
#animMode symbol #static, #range, #infinite, #pendulum
#numFrames integer 1+
#interpolation integer 0, 1, 2
#degrees integer
#radians integer
#startDegrees integer
#startRadians integer
#endDegrees integer
#endRadians integer
#deltaDegrees integer
#deltaRadians integer
#easeIn integer frames
#easeOut integer frames
Custom Functions
GetAngle
GetAngle(sprite x, #swirl)
This argument will return the current angle of the sprite.
InterpolateNow
InterpolateNow( sprite x, #swirl)
This function causes the sprite to immediately redraw interpolated, but does not change the flag for the sprites overall interpolation setting.
SetInterpolation
SetInterpolation(sprite x, #swirl, interpolation)
UseRadians
UseRadians(sprite x, #swirl, true / false)
Calling this function will make the sprite treat all subsequent function calls as if their degree arguments are in radians rather than degrees. Call this function with a æfalseÆ argument to reset the sprite to regular degree usage.